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Receive Across the Body
U11–U12 · Session Pitch · v2.0.0
A receiver sees the pass but not the forward space. Receive across the body so the next action can go forward.
Your practice
Receive with an open body shape for a forward action.
U11–U1245 min12 starting players28 × 34 mField practice
Bring 6 balls and 8 cones. Use ground play and line targets. Keep water available.
Look for progress
See the incoming ball and next space before receiving.
Guide the ball across the body with a reachable first touch.
Share balls within numbered stations. Rotate carrier, receiver and observer roles at each round.
45 minutes: retain a separate application task, with shorter exploration and game blocks.
Check the surface, boundaries and equipment before play. Pause or simplify whenever needed. Confirm local youth football rules. Numbered slots replace names.
Begin at walking pace in the numbered stations. Stand half-turned between a ball and a target line; show that both can be seen without spinning around. Share the ball when needed; an observer watches the same decision and takes a ball turn on the next assigned round.
See the ball and the next space. The receiving position keeps both ball and target in view.
Run the activity
Stand half-turned between a ball and a target line; show that both can be seen without spinning around.
Pause on a raised hand and point to the space you chose.
Swap the ball on the round signal and notice this feature: The receiving position keeps both ball and target in view.
Play
Stand half-turned between a ball and a target line; show that both can be seen without spinning around.
Ground play only. No heading, sliding, body contact or tackles at a player's feet. Intercept loose ground passes only. Offer water or a pause whenever needed.
Watch for
The receiving position keeps both ball and target in view.
If you see: The receiver closes the body and passes straight back automatically.
Try: Place the receiver side-on before the pass and rehearse the forward touch.
Organisation
6 separate stations. Roles: carrier and receiver / shadow; extra players observe. Advance one slot each round. 2 turns cover every player. A first carrier turn can take up to 42s of activity. Waiting is active observation; add balls or reduce group size if it becomes too long.
Easier: Use a very short roll with the target fixed.
Next step: Change the side of the forward target.
Move on: Stop the balls and identify the start positions for back foot receive.
28 × 34 m clear area with a 2 m perimeter buffer. 6 numbered stations, 12 numbered player slots, 6 balls and 8 cones. Each station shares one ball and rotates roles; dashed arrow shows an example travel or pass route. Focus: Receive with an open body shape for a forward action. Diagram shows starting positions, not fixed player locations. Three steps show receive turn using the first round's numbered players. Solid gold routes show the ball; dashed pale routes show player movement; dotted blue routes show a shadow or defender. Routes stay inside each numbered station. 1. Check the next space: Look away from the ball before it arrives. 2. Receive across the body: Guide the first touch toward the open side. 3. Turn and connect: Look up before the next ground pass.
A server faces a half-turned receiver. The next target lies diagonally beyond the receiver inside the station.
See the ball and the next space. The receiving position keeps both ball and target in view.
Run the activity
Receiver checks the target and shows the foot farther from the server.
Server sends a comfortable ground pass.
Guide the ball across the body toward the target, then stop and return.
Play
Receiver checks the target and shows the foot farther from the server.
Ground play only. No heading, sliding, body contact or tackles at a player's feet. Intercept loose ground passes only. Offer water or a pause whenever needed.
Watch for
The receiving position keeps both ball and target in view.
If you see: The receiver closes the body and passes straight back automatically.
Try: Place the receiver side-on before the pass and rehearse the forward touch.
Organisation
6 separate stations. Roles: carrier and receiver / shadow; extra players observe. Advance one slot each round. 2 turns cover every player. A first carrier turn can take up to 60s of activity. Waiting is active observation; add balls or reduce group size if it becomes too long.
Easier: Use a very short roll with the target fixed.
Next step: Change the side of the forward target.
Move on: Stop in place, recall the receiving position keeps both ball and target in view. and walk to water with the balls still.
28 × 34 m clear area with a 2 m perimeter buffer. 6 numbered stations, 12 numbered player slots, 6 balls and 8 cones. Each station shares one ball and rotates roles; dashed arrow shows an example travel or pass route. Focus: Receive with an open body shape for a forward action. Diagram shows starting positions, not fixed player locations. Three steps show receive turn using the first round's numbered players. Solid gold routes show the ball; dashed pale routes show player movement; dotted blue routes show a shadow or defender. Routes stay inside each numbered station. 1. Check the next space: Look away from the ball before it arrives. 2. Receive across the body: Guide the first touch toward the open side. 3. Turn and connect: Look up before the next ground pass.
Offer water and rest. Leave balls still outside the walking route. Before restarting, show the next decision: The check happens before the ball is served.
See the ball and the next space. Every player has a rest opportunity and understands the next start position.
Run the activity
Stop every ball and offer water or seated rest.
Check the surface, clear the next station and keep boundary buffers empty.
Name what to look for next: The check happens before the ball is served.
Play
Stop every ball and offer water or seated rest.
Ground play only. No heading, sliding, body contact or tackles at a player's feet. Intercept loose ground passes only. Offer water or a pause whenever needed.
Watch for
Every player has a rest opportunity and understands the next start position.
If you see: Players begin moving balls while others cross the area.
Try: Keep every ball still until the area is clear and all players have heard the start signal.
Easier: Demonstrate only the first action, then begin slowly.
Next step: Invite a player to point out the next receiving or observation position.
Move on: Show the first decision in shoulder check receive before the restart signal.
28 × 34 m clear area with a 2 m perimeter buffer. 1 numbered stations, 12 numbered player slots, 0 balls and 4 cones. Players gather for rest or reflection; no ball is used. Focus: Receive with an open body shape for a forward action. Diagram shows starting positions, not fixed player locations.
A partner signals an exit behind one shoulder before serving. The receiver must check without losing sight of the ball.
See the ball and the next space. The check happens before the ball is served.
Run the activity
Look over the shoulder while the server has a still ball.
Open toward the indicated free exit.
Receive across the body and carry through that exit under control.
Play
Look over the shoulder while the server has a still ball.
Ground play only. No heading, sliding, body contact or tackles at a player's feet. Intercept loose ground passes only. Offer water or a pause whenever needed.
Watch for
The check happens before the ball is served.
If you see: The receiver looks away only after the pass starts.
Try: Server waits for the receiver to finish the check and show ready.
Organisation
6 separate stations. Roles: carrier and receiver / shadow; extra players observe. Advance one slot each round. 2 turns cover every player. A first carrier turn can take up to 64s of activity. Waiting is active observation; add balls or reduce group size if it becomes too long.
Easier: Use the same shoulder and exit for a round.
Next step: Make the side cue less predictable between attempts.
Move on: Stop the station balls, show the game target lines and explain this condition: Score when an open-body receive leads to a pass across the end line.
28 × 34 m clear area with a 2 m perimeter buffer. 6 numbered stations, 12 numbered player slots, 6 balls and 8 cones. Each station shares one ball and rotates roles; dashed arrow shows an example travel or pass route. Focus: Receive with an open body shape for a forward action. Diagram shows starting positions, not fixed player locations. Three steps show receive turn using the first round's numbered players. Solid gold routes show the ball; dashed pale routes show player movement; dotted blue routes show a shadow or defender. Routes stay inside each numbered station. 1. Check the next space: Look away from the ball before it arrives. 2. Receive across the body: Guide the first touch toward the open side. 3. Turn and connect: Look up before the next ground pass.
Score when an open-body receive leads to a pass across the end line. Use the numbered teams and neutral roles for this pitch. Agree line targets inside the shown area. Restart with a gentle ground pass; opponents retreat at least two metres until the first touch.
See the ball and the next space. Notice a receive that leaves the next forward pass available without an extra turn.
Run the activity
Before each round, explain the scoring condition: Score when an open-body receive leads to a pass across the end line.
Play within the marked pitch using the current numbered roles; restart from the nearest boundary after the ball leaves.
At the next pause, give one observed example: Notice a receive that leaves the next forward pass available without an extra turn.
Play
Before each round, explain the scoring condition: Score when an open-body receive leads to a pass across the end line.
Ground play only. No heading, sliding, body contact or tackles at a player's feet. Intercept loose ground passes only. Offer water or a pause whenever needed.
Watch for
Notice a receive that leaves the next forward pass available without an extra turn.
If you see: The receiver looks away only after the pass starts.
Try: Server waits for the receiver to finish the check and show ready.
Organisation
2 pitches. Teams use numbered A/B slots. Odd groups use a neutral who helps the team with the ball. Rotate slot assignments between rounds; everyone plays and each odd-pitch player takes a neutral turn.
Easier: Pause at each restart to show the available choice. Use the same shoulder and exit for a round.
Next step: Make the side cue less predictable between attempts.
Move on: Stop every ball, bring the numbered groups together and leave a clear space for walking or seated reflection.
28 × 34 m clear area with a 2 m perimeter buffer. 2 numbered pitches, 12 numbered player slots, 2 balls and 4 cones. A and B are teams; N is the supporting neutral. End lines are scoring targets. Focus: Receive with an open body shape for a forward action. Diagram shows starting positions, not fixed player locations. Three steps show decision game using the first round's numbered players. Solid gold routes show the ball; dashed pale routes show player movement; dotted blue routes show a shadow or defender. Routes stay inside each numbered station. 1. See the options: Look for a carry, pass or safe return. 2. Choose a clear route: Choose the route that is clear now. 3. Keep the next option open: Move to help the next player with the ball.
Leave the balls still and walk comfortably within your own station. Recall one choice from the session, then ask: What could you see before your first touch?
See the ball and the next space. See the incoming ball and next space before receiving. Guide the ball across the body with a reachable first touch.
Run the activity
Leave all balls still; choose comfortable walking or seated rest.
Point to the movement you remember without a ball, then reflect: What could you see before your first touch?
Share one observed example or say that you need another look; count the players and equipment before finishing.
Play
Leave all balls still; choose comfortable walking or seated rest.
Ground play only. No heading, sliding, body contact or tackles at a player's feet. Intercept loose ground passes only. Offer water or a pause whenever needed.
Watch for
See the incoming ball and next space before receiving. Guide the ball across the body with a reachable first touch.
If you see: The review names only the score and misses the choice that led to it.
Try: Ask for one specific example: Notice a receive that leaves the next forward pass available without an extra turn.
Easier: Allow a pointing gesture or one word instead of a spoken explanation.
Next step: Invite a player to explain what they would change if the same route closed next time.
Move on: Check every player and collect stationary equipment before leaving the area.
28 × 34 m clear area with a 2 m perimeter buffer. 1 numbered stations, 12 numbered player slots, 0 balls and 4 cones. Players gather for rest or reflection; no ball is used. Focus: Receive with an open body shape for a forward action. Diagram shows starting positions, not fixed player locations.